Tina has extensive experience in the game industry, with her roots as a part of the launch team for the PlayStation and PlayStation 2. From there, she worked as VP of Program Development and Editorial at G4 Television, VP of Development for independent developer 7 Studios, and later as Director of Product Development at Sony’s Santa Monica Studio. While at Sony, Tina managed a department of 15 producers and designers and over a dozen independent development studios. She had the pleasure of releasing some of the industry’s most groundbreaking and beautiful games such as Journey, The Unfinished Swan, Sound Shapes, Flower and more during her time there. In 2013, Tina founded her own company called The Arsenal Agency to help select independent developers with representation and business support, and is currently working with Giant Squid as an Executive VP and Board Member. She has a knack for seeing the potential of indie developers like Giant Squid, and she is passionate about helping them make their vision a reality.