Giant Squid is a small but seasoned team of award-winning game developers. The innovative and beautiful game experiences that we make spring from a team culture that is friendly, open, and inclusive.

We believe that video games are more than a pastime - they are an artistic medium that can deliver beautiful, meaningful, and timeless experiences to a wide range of people. Our goal is to create games that fulfill that potential. We strive to create innovative and deeply moving experiences that will inspire players, challenge convention, and push the boundaries of interactive entertainment to new exciting areas.

The only way to do that is with a team culture based on a foundation of unconditional respect for our people. We have built a friendly, open, and inclusive environment where we learn from each other, support each other, and grow together. Game development should be a joyful experience, the best ideas can come from anyone, and the best games are made by happy people who care deeply about what they make. Our culture reflects those values, and continues to be the key ingredient to our success.

We are currently developing Sword of the Sea, an atmospheric surfing adventure in a world of surreal, animating landscapes. Our latest game is The Pathless, the mythic adventure of an archer and an eagle exploring a vast forest. Our first game was ABZÛ, an epic descent into the depths of the sea.

Our games celebrate fluid movement, avoid hyper violence, and are approachable for kids and adults alike without compromising on depth, stakes, or meaning. They have something important to say, messages that resonate with our players in a way that only a video game can deliver. We don’t just want to make games that we want to play- we want to make games that nourish, that we can be proud of when we share them, and that leave the world a better place.